Pengembangan Modul Hypercontent Berorientasi HOTS
Abstract
Keywords
Full Text:
PDFReferences
Amin, M., Muslim, S., & Wirasti, M. K. (2020). Modul Pembelajaran Hypercontent Pengenalan Perangkat Jaringan Komputer Untuk Mahasiswa Asal Daerah 3T Di Stkip Surya. Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI.
Ansari, B. I., & Abdullah, R. (2020). Higher Order Thinking Skill (HOTS) Bagi Kaum Milenial Melalui Inovasi Pembelajaran Matematika (C. I. Gunawan (ed.); 1st ed.). CV IRDH.
Arikunto, S. (2013). Prosedur Penelitian (15th ed.). PT Rineka Cipta.
Badjeber, R., & Purwaningrum, J. P. (2018). PENGEMBANGAN HIGHER ORDER THINKING SKILLS DALAM PEMBELAJARAN MATEMATIKA DI SMP. Guru Tua : Jurnal Pendidikan Dan Pembelajaran, 1(1), 36–43. https://unisa-palu.e-journal.id/gurutua/article/view/9/6
Conklin, W., & Manfro, J. (2013). Strategies For Developing High-Order Thinking Skills. Shell Educational Published Inc. https://www.google.co.id/books/edition/Strategies_for_Developing_Higher_Order_T/erBmT7QqHpIC?hl=id&gbpv=1&dq=Strategies+For+Developing+High-Order+Thinking+Skills&printsec=frontcover
Fanani, M. Z. (2018). STRATEGI PENGEMBANGAN SOAL HIGHER ORDER THINKING SKILL (HOTS) DALAM KURIKULUM 2013. Journal of Islamic Religious Education, 2(1), 57–76. https://jurnal.iainkediri.ac.id/index.php/edudeena/article/view/582
Handayani, Y., & Marisda, D. H. (2020). MODEL PEMBELAJARAN DISCOVERY LEARNING BERBASIS HYPERCONTENT PADA KONSEP SUHU DAN KALOR. Karst : JURNAL PENDIDIKAN FISIKA DAN TERAPANNYA, 3(1), 122–127. https://doi.org/10.46918/karst.v3i1.574
Hidayat, M. R., & Rusijono. (2020). PENGEMBANGAN MODUL BERBASIS HYPERCONTENT MATERI PRINSIP DASAR PEMBUATAN ANIMASI 2D MATA PELAJARAN ANIMASI 2D DAN 3D KELAS XI MULTIMEDIA DI SMK MUHAMMADIYAH 2 TAMAN. Jurnal Mahasiswa Teknologi Pendidikan, 10.
Mehendale, D., Masurekar, R., Nemade, S., & Shivthare, S. (2017). To Study the Use of QR Code in the Classroom to Enhance Motivation, Communication, Collaboration and Critical Thinking. International Journal of Innovative Research in Computer and Communication Engineering, 5(4), 6987–6993. https://www.freeprojectsforall.com/wp-content/uploads/2018/10/To-study-the-use-of-QR-code-in-the-classroom-to-enhance-motivation.pdf
Nurfadhilah, & Utomo, E. (2021). Hypercontent Book Virus, an Alternative for Learning at Higher Grades of Elementary School in the Middle of Covid-19 Pandemic. Proceedings of the 5th Asian Education Symposium 2020 (AES 2020), 566. https://doi.org/10.2991/assehr.k.210715.021
Prawiradilaga, D. S., Widyaningrum, R., & Ariani, D. (2017). Modul, Prinsip-Prinsip Dasar Pengembangan Hypercontent, Berpendekatan. Indonesian Journal of Curriculum and Educational Technology Studies, 5(2), 57–65. https://www.learntechlib.org/p/209355/
Rahayuningsih, S., & Jayanti, R. (2019). HIGH ORDER THINKING SKILLS(HOTS) MAHASISWA PROGRAM STUDI PENDIDIKAN MATEMATIKA DALAM MENYELESAIKANMASALAH GRUP. Majamath:Jurnal Matematika Dan Pendidkan Matematika, 2(2), 87–93. http://ejurnal.unim.ac.id/index.php/majamath/article/view/424/258
Rufaida, S., & Nurfadilah. (2021a). The development of device learning based on TPACK (technological pedagogical content knowledge) in the form of hypercontent modules in electronics courses. Journal of Physics: Conference Series, 1806(1). https://doi.org/10.1088/1742-6596/1806/1/012006
Rufaida, S., & Nurfadilah, N. (2021b). The effectiveness of hypercontent module to improve creative thinking skills of prospective physics teachers. Journal of Physics: Conference Series, 1918(2). https://doi.org/10.1088/1742-6596/1918/2/022022
Sani, R. A. (2019). Pembelajaran Berbasis HOTS Edisi Revisi: Higher Order Thinking Skills (1st ed.). Tira Smart. https://play.google.com/books/reader?id=GrfrDwAAQBAJ&pg=GBS.PR3&hl=id
Simbolon, R., Saragih, A. H., & Situmorang, J. (2021). Development of Hypercontent Based Learning Model for High School Students. Journal of Physics: Conference Series. https://doi.org/10.1088/1742-6596/1811/1/012122
Sugiyono. (2017). Metode Penelitian Kuantitatif, Kualitatif dan R & D.Bandung:Alfabeta. Metode Penelitian Kuantitatif, Kualitatif Dan R & D.Bandung:Alfabeta. https://doi.org/10.1017/CBO9781107415324.004
Surahman, E., Sulthoni, Wedi, A., & Putra, A. P. (2021). Components and Patterns of Hypercontent Textbook Design as Innovative Learning Resources in Digital Learning Era. In The 4th ICSSED, International Conference of Social Science and Education. https://doi.org/10.2478/9788366675186-008
Tiwery, B. (2019). KEKUATAN DAN KELEMAHAN METODE PEMBELAJARAN DALAM PENERAPAN PEMBELAJARAN HOTS: Higher Order Thinking Skills (1st ed.). Media Nusa Creative. https://play.google.com/books/reader?id=fwZMEAAAQBAJ&pg=GBS.PR1&hl=id
Widyasari, W., Sutopo, H., & Agustian, M. (2019). QR code-based learning development: Accessing math game for children learning enhancement. International Journal of Interactive Mobile Technologies. https://doi.org/10.3991/ijim.v13i11.10976
DOI: https://doi.org/10.31004/edukatif.v3i6.1659
Article Metrics
Abstract view : 14 timesPDF - 5 times
Refbacks
- There are currently no refbacks.
Copyright (c) 2021 Anisa Anisa, Nurdiyanti Nurdiyanti, Rahmatia Thahir

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.



1.png)